Category: Player Mechanics

new game mechanics that affect character creation and running

Weapon Specialization for Fighters 0

Weapon Specialization for Fighters

March 2020 Weapon specialization for fighters as described in Unearthed Arcana (UA) immediately struck me as unbalanced. We play tested the rule and vetoed it. As excited as my group was to get UA,...

Character Generation 0

Character Generation

May 2007 First, let’s review the character generation rules in the Dungeon Masters Guide (DMG) on page 11. These four methods are paraphrased here, along with a fifth one from Unearthed Arcana (UA, page...

Spell Memorization Time 0

Spell Memorization Time

September 2006 This page provides revised rules for spell memorization. If I recall correctly, I based this upon an article inDragon Magazine. Spell Memorization By the book, spells require 15 minutes per spell level...