Anaxios Pantheon
The Anaxios Pantheon are the elder gods, the ones who ascended to godhood prior to the first War of Rendelshod. This pantheon is worshipped by inhabitants of the eastern side of mainland Trivana and in the Southern Islands.
Descriptive fields:
Source | the god and mythos a god was inspired by |
Sex | Male, female, or N/A (not applicable) |
Symbol | symbol that represents the god |
Sphere | categories that the god governs or represents |
Worshipers | the types of people who worship the god, which can include specific alignments and/or areas which matter to worshipers, e.g., agriculture |
Clergy | Cleric, Druid, or both |
Clergy Raiment | Any apparel the clergy is expected to wear or use |
Clergy Abilities | special abilities granted by the god to their clerics and/or druids; this may include spell-like abilities as additional powers, and the ability to substitute non-cleric spells during the daily memorization |
Clergy Restrictions | minimum qualifications to be clergy or things that affect them, e.g., clergy of a fire god may be more affected by cold |
Pantheon Listing
Sanjinct the Just (san-jink-tuh)
Neffulthyse (nef-ul-thigh-ese)
Manammun Lair (man-am-mun-lair)
Lawful Good
Dorane (dor-ane)
Greater God
Source | Donblas (Melnibonean Mythos) |
Sex | Male |
Symbol | wide red arrow pointing upward |
Sphere | justice, law |
Worshippers | Lawful Good |
Clergy | Cleric |
Clergy Raiment | Must wear white robes and cannot use bulky armor which reduces normal speed to 6″ or less. Holy symbol is a mace engraved with the god’s symbol and Blessed by a cleric of at least 9th level. |
Clergy Abilities | When using the holy symbol as the weapon, gain +1 to hit/damage on undead, and on each successful hit the undead may be turned as a cleric 2 levels higher, even if an attempt to normally turn the undead failed.
At 5th level may invoke Lightning Bolt 1/day as an extra ability. At 7th level gain immunity to lightning similar to 3rd level Druid spell Protection from Fire and can take Protection from Lightning as a 3rd level spell. At level 12 can invoke Chain Lightning 1/day as an extra ability. |
Clergy Restrictions | Must have charisma of at least 14. |
Sanjinct the Just (san-jink-tuh)
Demi-God
Source | Heironeous, the Invincible (Greyhawk Mythos) |
Sex | Male |
Symbol | silver lightning bolt |
Sphere | chivalry, honor, justice, valor, daring |
Worshippers | Lawful Neutral, Lawful Good, Neutral Good |
Clergy | Cleric |
Clergy Raiment | Robes are dark blue with silver trim indicating their station. |
Clergy Abilities | Preferred weapon is the battle-axe. At 1st level gain +1 to hit/damage with battle-axe.
At 6th level gain +2 to hit/damage with battle-axe, with 3 attacks every 2 rounds. |
Clergy Restrictions | Prefer to wear chainmail; may wear lighter armor if necessary, but will not wear heavier armor. |
Zsofika (so-fik-a)
Lesser God
Source | Osiris (Egyptian Mythos) |
Sex | Male |
Symbol | white crown |
Sphere | nature, dead |
Worshippers | Lawful Good, farmers |
Clergy | Cleric |
Clergy Raiment | Must wear a green cloak. Symbol is a golden ankh. |
Clergy Abilities | Unintelligent plants cannot attack clerics. Intelligent plants may be turned or commanded into service similar to undead (evil turn, good or neutral commanded).
At 7th level may choose Minor Globe of Invulnerability as 4th level spell. At 11th level may choose Globe of Invulnerability as 6th level spell. |
Clergy Restrictions | none |
Lawful Neutral
Aanth (a-anth)
Demi-God
Source | Aarth (Nehwon Mythos) |
Sex | Male |
Symbol | glowing gold rectangle on field of black |
Sphere | magic, knowledge, secrets |
Worshippers | Lawful Neutral |
Clergy | Cleric |
Clergy Raiment | No special clothing mandated. Symbol is a wand of dark colored wood, inlaid with runes in gold. |
Clergy Abilities | At 3rd level may choose Invisibility as 2nd level spell.
At 3rd level gain some thief abilities (Pick Pockets, Open Locks, Move Silently, Hide in Shadows, Hear Noise, Read Languages) as thief 2 levels lower. This power increases with level. |
Clergy Restrictions | none |
Mardukkun (mar-duke-un)
Demi-God
Source | Marduk (Babylonian Mythos) |
Sex | Male |
Symbol | silvery net |
Sphere | cities, weather |
Worshippers | Lawful Neutral |
Clergy | Cleric |
Clergy Raiment | Symbol is small netting made of silver-imbued cloth. No special clothing is mandated. |
Clergy Abilities | At 5th level may choose Lightning Bolt as a 3rd level spell, but cast it at 1/2 the clerical level, rounded up. |
Clergy Restrictions | none |
Patah (pa-tah)
Greater God
Source | Ptah (Egyptian Mythos) |
Sex | Male |
Symbol | apis bull |
Sphere | creation, universe |
Worshippers | Lawful Neutral |
Clergy | Cleric |
Clergy Raiment | No special clothing mandated. Symbol is a copper plate engraved with an Apis bull. |
Clergy Abilities | Preferred weapon is the mace. When using a Blessed mace the cleric is treated as having fighter weapon specialization, although attacks are still on the cleric table.
At 7th level can Haste self 1/week with no aging, as an extra ability. At 9th level may choose Teleport as a 5th level spell with half normal chance of error. |
Clergy Restrictions | none |
Lawful Evil
Mict-An-Ul (mict-an-ul)
Demi-God
Source | Mictlantecuhtli (Central American Mythos) |
Sex | Male |
Symbol | dog totem |
Sphere | death |
Worshippers | any |
Clergy | Cleric |
Clergy Raiment | Unholy symbol is human thigh bone. Must wear black clothing. |
Clergy Abilities | Can command undead as a cleric 2 levels higher. |
Clergy Restrictions | none |
Tlaloc (tla-lock)
Lesser God
Source | Tlaloc (Central American Mythos) |
Sex | Male |
Symbol | deer totem |
Sphere | rain |
Worshippers | all who need rain |
Clergy | Cleric |
Clergy Raiment | Bronze scepter engraved with god’s symbol. Must wear bronze colored robes or clothing. |
Clergy Abilities | At 1st level gain +2 on saving throws vs. all water-based attacks.
At 5th level may choose Call Lightning as a 3rd level spell. |
Clergy Restrictions | none |
Neutral Good
Demeter (dem-eh-tur)
Greater God
Source | Demeter (Greek Mythos) |
Sex | Female |
Symbol | mare’s head |
Sphere | agriculture |
Worshippers | Neutral Good, farmers |
Clergy | Cleric, Druid |
Clergy Raiment | Must wear green & brown clothing. Symbol is a silver circlet engraved with a mare’s head. |
Clergy Abilities | Preferred weapon is a spear.
At 6th level gain +1 to hit/damage with spear. At 11th level gain +2 to hit/damage with spear. Clerics & druids can choose any cleric/druid spells for summoning and/or controlling animals and plants, and for weather control. Clerics cast such cleric spells as 2 levels higher; druids cast such druid spells as 2 levels higher. Has a base chance of 20% + 5%/level (max 95%) of treating peacefully with green dragons, or any nature-oriented dragon, regardless of alignment. |
Clergy Restrictions | none |
Ebele (ee-bell)
Greater God
Source | Ehlonna (Greyhawk Mythos) |
Sex | Female |
Symbol | unicorn horn |
Sphere | forest, meadows, animals, flowers, fertility |
Worshippers | any Good, any Neutral |
Clergy | Cleric, Druid |
Clergy Raiment | Symbol is silver replica of unicorn’s horn. |
Clergy Abilities | Can use longbow and longsword. All track as a ranger of the same level.
Clerics gain Animal Friendship as extra power at 5th level. Druids cast Animal Friendship at twice normal level. |
Clergy Restrictions | Cannot wear armor heavier than leather. |
Lydes-Amia (lie-dese-am-i-uh)
Demi-God
Source | Lydia (Suel Mythos) |
Sex | Female |
Symbol | spray of vivid colors |
Sphere | music, light, daylight |
Worshippers | any Good musicians, sages, & scholars |
Clergy | Cleric |
Clergy Raiment | Clerics are 80% female — all wear white vestments trimmed in gold and silver. Symbol is silver fan painted with a spray of vivid colors. |
Clergy Abilities | Clerics get additional spells, each usable once per day — 1st level: Detect Magic, 3rd level: Augury, 5th level: Divination, 9th level: Locate Object. |
Clergy Restrictions | none |
True Neutral
Heron (hair-un)
Demi-God
Source | Hera (Greek Mythos) |
Sex | Female |
Symbol | peacock |
Sphere | marriage, intrigue |
Worshippers | any, wives & intriguers |
Clergy | Cleric |
Clergy Raiment | Must wear violet robes. Symbol is a rod wrapped with a peacock feather. |
Clergy Abilities | At 4th level gain Polymorph Self 1/day as an extra ability.
At 7th level gain Fear 1/day as an extra ability. |
Clergy Restrictions | Clerics are always female, and are vengeful of slights to them or their goddess. |
Idelisa (i-dell-ee-sa)
Demi-God
Source | Istus, Lady of our Fate (Greyhawk Mythos) |
Sex | Female |
Symbol | golden spindle with three strands |
Sphere | fate, destiny, predestination, future |
Worshippers | any |
Clergy | Cleric |
Clergy Raiment | Symbol is golden spindle. Wear grey robes, or black with web pattern at 9th level. |
Clergy Abilities | At 3rd level gain Augury as an additional ability.
At 7th level gain Strand of Binding as an additional ability. |
Clergy Restrictions | none |
Owynn-Hai (o-win-hay)
Lesser God
Source | Obad-Hai (Greyhawk Mythos) |
Sex | Male |
Symbol | oak leaf & acorn |
Sphere | nature, wildlands, freedom, hunting, wild beasts |
Worshippers | Neutral |
Clergy | Cleric, Druid |
Clergy Raiment | wear russet robes. Symbol is a wand carved with oak leaves and acorn symbols. |
Clergy Abilities | Use staff as primary weapon, gaining +1 to hit/damage.
All clergy may choose proficiencies among all clerical or druidic weapon. At 3rd level clergy may substitute one 1st level spell of other type (cleric –> druid & druid –> cleric). At 6th level may substitute one 2nd level spell. At 9th level may substitute one 3rd level spell. At 12th level may transform into any small or medium animal intelligence woodland creature at will. |
Clergy Restrictions | Clerics wander the woodlands and small villages. |
Phaestus (phay-stus)
Demi-God
Source | Hephaestus (Greek Mythos) |
Sex | Male |
Symbol | hammer & anvil |
Sphere | blacksmiths, metalworkers |
Worshippers | metalworkers, including some dwarves |
Clergy | Cleric |
Clergy Raiment | Must wear brown leather clothing. Symbol is an Blessed hammer. |
Clergy Abilities | Preferred weapon is a hammer, gaining +1 to hit and damage with hammer.
Gain +5% per level on reaction dice with creatures from the Elemental Plane of Fire and red dragons. |
Clergy Restrictions | Clerics must be blacksmiths. |
Sylvanus (Sil-vane-us)
Greater God
Source | Silvanus (Celtic Mythos) |
Sex | Male |
Symbol | summer oak tree |
Sphere | forests, nature |
Worshippers | forest dwellers |
Clergy | Druid |
Clergy Raiment | Wear plain brown robes. Symbol is an oak branch. |
Clergy Abilities | Spells vs plants are effective at twice the druid’s level.
At 5th level can summon a companion, a wolf hound (HD4, AC4, HP 32, 2 attacks for 2-8, 2-8); hound will remain with druid until death, after which another can be summoned but no more than 1 in a 2 year period. At 9th level begin regeneration of 1 hp/round; can regenerate limbs but not from death. |
Clergy Restrictions | none |
Thorn (thorn)
Demi-God
Source | Thoth (Egyptian Mythos) |
Sex | Male |
Symbol | Ibis |
Sphere | knowledge |
Worshippers | seekers of knowledge |
Clergy | Cleric |
Clergy Raiment | No special clothing mandated. Symbol is a brass amulet engraved with an ibis. |
Clergy Abilities | Divination spells function as if cleric level 50% higher. |
Clergy Restrictions | Cannot wear metal armor. |
Neutral Evil
Hades (hay-dese)
Lesser God
Source | Hades (Greek Mythos) |
Sex | Male |
Symbol | black ram |
Sphere | underworld, death |
Worshippers | Neutral Evil |
Clergy | Cleric |
Clergy Raiment | Must wear black robes with bright red trim. Symbol is a stick of black rock engraved in silver with ram’s head. |
Clergy Abilities | Will choose any sword proficiency at 1st level as the preferred weapon.
May command undead as cleric 3 levels higher. At 12th level may choose Death Spell or Powerword Kill as 6th level spell. |
Clergy Restrictions | none |
Tx’Amun (tix-a-mun)
Demi-God
Source | Pyremius (Suel Mythos) |
Sex | Male |
Symbol | face of a daemon |
Sphere | fire, poison, murder |
Worshippers | evil, including humanoids |
Clergy | Cleric |
Clergy Raiment | Red vestments decorated with flame-shaped swatches of orange and yellow. Viewed from a distance, this garb makes the cleric seem to be on fire. Symbol is golden scepter. |
Clergy Abilities | At 1st level gain +1 on saving throws vs. fire.
At 5th level gain : +2 on saving throws vs. fire. At 7th level may choose Fireball as a 3rd level spell. At 9th level gain +3 on saving throws vs. fire. Immune to non-magical fires causing less than 24 points damage/round. May use Pyrotechnics 1/day as an additional power, using the unholy symbol as the material component. |
Clergy Restrictions | Level 1: -1 on saving throws vs. cold. Level 5: -2 on saving throws vs. cold. Level 9: -3 on saving throws vs. cold, take extra point per die from cold damage up to max per die, extra damage from cold healed only by Restoration, Limited Wish, Wish, or A |
Chaotic Good
Hotoru (ho-tore-u)
Lesser God
Source | Hotoru (Native American Mythos) |
Sex | Male |
Symbol | clouds |
Sphere | wind, weather, crops |
Worshippers | Chaotic Good |
Clergy | Cleric |
Clergy Raiment | Symbol is a silver scepter engraved with clouds and grain. No special clothing is mandated. |
Clergy Abilities | At 5th level may choose Lightning Bolt as a 3rd level spell.
At 9th level may choose Wall of Air as 5th level spell. |
Clergy Restrictions | none |
Lakshmi (lock-smee)
Demi-God
Source | Lakshmi (Indian Mythos) |
Sex | Female |
Symbol | lotus & bow |
Sphere | fortune |
Worshippers | Chaotic Good, those seeking luck |
Clergy | Cleric |
Clergy Raiment | Clothing and cloak outlined in gold. Symbol is gold scepter with head shaped like lotus and engraved with a longbow. |
Clergy Abilities | May choose longbow as proficiency at 1st level.
May increase their luck or that of another 1/week; for 1 hour after the invoking all saving throws and to hit rolls are at +4. This must be invoked BEFORE the need to use it. |
Clergy Restrictions | none |
Neffulthyse (nef-ul-thigh-ese)
Lesser God
Source | Nephthys (Egyptian Mythos) |
Sex | Female |
Symbol | horns around lunar disk |
Sphere | wealth, protector of dead |
Worshippers | Chaotic Good |
Clergy | Cleric |
Clergy Raiment | No special clothing mandated. Symbol is bull’s horn engraved with moon symbol. |
Clergy Abilities | Turn undead as 1 level higher, and turn Lawful Evil undead as 3 levels higher.
Gain +1 to hit/damage against undead for every 3 levels, e.g., +1 at 1st level, +2 at 4th level, etc. |
Clergy Restrictions | Charisma must be at least 14. Cannot retreat in battle from intelligent undead unless others will be harmed. |
Chaotic Neutral
Dionysis (Di-un-I-sus)
Greater God
Source | Dionysis (Greek Mythos) |
Sex | Male |
Symbol | thyrsus |
Sphere | wine |
Worshippers | chaotic beings |
Clergy | Cleric |
Clergy Raiment | Must wear purple cloak or cloak embroidered with grapes. Symbol is a golden circlet engraved with a Thyrsis. |
Clergy Abilities | Once per week can go berserk, attacking on fighter table at +1 to hit/damage for every 3 levels, e.g., +1 at 1st level, +2 at 4th level. This last 5d4 rounds and at conclusion must make system shock roll or fall unconscious for 1d4 turns. If unconscious must make second system shock roll or die.
All saves vs. fear or insanity are at +1 per 4 levels, e.g., +1 at 1st level, +2 at 5th level. At 4th level may Polymorph Self 1/day as an additional power. At 7th level may substitute any Polymorph spell for a cleric spell of the same level. |
Clergy Restrictions | none |
Manammun Lair (man-am-mun-lair)
Lesser God
Source | Manannan Mac Lir (Celtic Mythos) |
Sex | Male |
Symbol | wave of white water on green background |
Sphere | seas, oceans |
Worshippers | sea farers |
Clergy | Cleric |
Clergy Raiment | Wear grey robes printed with sea shell pattern. Symbol is wand of driftwood engraved with god’s symbol. |
Clergy Abilities | Trident is the preferred weapon.
May Speak with Animals 3/day, effective with sea creatures only, as an additional power. At 3rd level gain Water Breathing 1/day, as an additional power. At 6th level gain +1 to hit/damage with trident. |
Clergy Restrictions | none |
Ullan (ul-lan)
Demi-God
Source | Uller (Norse Mythos) |
Sex | Male |
Symbol | longbow |
Sphere | hunting, archery, winter |
Worshippers | Chaotic Neutral, hunters, archers |
Clergy | Cleric |
Clergy Raiment | Wear leather clothing camaflauged for local conditions. Symbol is any Blessed longbow. |
Clergy Abilities | Must take longbow as proficiency at 1st level; attacks with bow are on the fighter table.
May take any sword proficiency, including great sword. Gain specialization as fighter. |
Clergy Restrictions | Minimum strength 14, constitution 14. Will not use a shield. |
Zinervo (zin-err-vo)
Demi-God
Source | Zagyg (Greyhawk Mythos) |
Sex | Male |
Symbol | rune of madness |
Sphere | humor, occult studies, unpredictability |
Worshippers | any |
Clergy | Cleric |
Clergy Raiment | Symbol is copper scepter inscribed with rune of madness. Wear robes of dark blue trimmed in silver. |
Clergy Abilities | May inscribe a rune which affects all viewing it within 30′. All creatures must save vs. Spells or be affected for a period of 1 round per cleric level. Runes fade after 1d3 rounds.
At 1st level may inscribe Persuasion – intelligent creatures failing to save become friendly to the cleric and will agree to reasonable suggestions. At 3rd level may inscribe Fear – all creatures failing to save will be affected as per a Fear spell. At 5th level may inscribe Discord – all creatures failing to save become quarrelsome and there is a At 7th level may inscribe Pain – all creatures failing to save experience wracking pain, suffering -2 on to-hit rolls and saving throws. At 9th level may inscribe Insanity – all creatures failing to save will temporarily become insane. 25% will attack the nearest creature, 25% will be Confused (as per spell), 25% will be catatonic, and 25% will be affected as per Fear spell. Note that the cleric is not immune to attacks by affected creatures. |
Clergy Restrictions | none |
Chaotic Evil
Barkane (bar-kane)
Greater God
Source | Arioch (Melnibonean Mythos) |
Sex | Male |
Symbol | circle with red arrows radiating in all directions |
Sphere | swords, battle, chaos |
Worshippers | Chaotic Evil, warriors |
Clergy | Cleric |
Clergy Raiment | Wear red robes. Unholy symbol is any broadsword. |
Clergy Abilities | Broadsword is the preferred weapon at 1st level. The cleric gains weapon specialization at 1st, 7th, and 13th levels as would a fighter.
Attacks with the broadsword are on the fighter table, although all other weapons are on the cleric table. At 7th level can go Ethereal 1/day. |
Clergy Restrictions | Must have charisma of at least 14. |
Hate (hate)
Demi-God
Source | Hate (Nehwon Mythos) |
Sex | Male |
Symbol | foggy image with floating eyes |
Sphere | hatred |
Worshippers | Chaotic Evil |
Clergy | Cleric |
Clergy Raiment | Must wear grey clothing decorated with red gems. Symbol is a grey wand decorated randomly with red gems. |
Clergy Abilities | Clerics of 5th level or higher may invoke a physical appearance of Hate. The base chance is 3% per level of the cleric, plus 2% per level of all assisting clerics, plus 1% for each worshipper in attendance. See Newhon Mythos for details of Hate. |
Clergy Restrictions | none |
Pyawran (pie-ah-wran)
Demi-God
Source | Pyaray (Melnibonean Mythos) |
Sex | Male |
Symbol | blue gem with 8 rays emanating from it |
Sphere | ocean abysses |
Worshippers | Chaotic Evil |
Clergy | Cleric |
Clergy Raiment | Wear black robes. Symbol is a blue gem set in a silver necklace worn around the neck. |
Clergy Abilities | Gain Water Breathing with a duration equal to the cleric’s level in hours. This can be used periodically during a 24 hour period.
At 5th level may communicate with sea creatures at will. |
Clergy Restrictions | none |
Xiumdurn (zi-um-durn)
Lesser God
Source | Xiombarg (Melnibonean Mythos) |
Sex | Female |
Symbol | image of slim young girl |
Sphere | war, slaughter |
Worshippers | Chaotic Evil, warriors |
Clergy | Cleric |
Clergy Raiment | Wear white robes. Unholy symbol is any battle axe. |
Clergy Abilities | Battle-axe is the preferred weapon at 1st level, gaining weapons specialization at 1st and 7th levels as would a fighter.
Attacks with the battle-axe are on the fighter table, although attacks with all other weapons are on the cleric table. At 5th level may Polymorph Self 1/day as an additional ability. |
Clergy Restrictions | none |
copyright 1983-2024 Bryan Fazekas
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