Tag: Jxtl

  • Writings of the Archmage Kold-Robi

    Author’s Note: This pastiche was written regarding Gilmedya, one of the most powerful nycadaemons alive. I later restyled her as a shaxadaemon, as I replaced the daemons that Wizards of the Coast excluded from the Open Gaming License. While I publish under Fair Use, not the OGL, it seemed like a good idea and I produced what is, in my opinion, a better fleshed out monster.

    The major daemons have a “use name” which is often the first syllable of their full name, which is well guarded. By this convention, Gill is Gilmedya’s use name.


    The Lord Archmage Kold-Robi is most noted for possessing the Star & Sword that still bear his name. Although he did not create that matched set of artifacts, he retrieved them from the vaults of the Demon Prince Jxtl, and later lost his life defending his people from a force of undead.

    Kold-Robi was born approximately 2,700 years after the Sack of the Northern Kingdoms. He rose to power as a soldier and wizard and led a successful incursion into the domain of Jxtl, severely weakening the demon who had supplanted Jxtl when his material form was destroyed by the Archmage Ignatz. Jxtl later destroyed his weakened rival, but in typical demon fashion felt outrage that a mortal invaded his domain. It appears that Jxtl supported the undead incursion in which Kold-Robi cost his life.


    Diary of Kold-Robi, regarding Gill

    There she stood, Gill, a nycadaemon, arguing with an ultrodaemon that my life be spared. Her stock with the other daemons was such that soon others backed him, and me.

    The ultrodaemon at last lost his patience. He ordered Gill away. The nycadaemon grudgingly turned and left. When she was forty feet away the ultrodaemon attacked she who would dispute so vigorously his rulings!

    The ultrodaemon discovered to his dismay that for the last twenty minutes he had argued with an illusion, an image. Gill struck back the way she had been attacked: from behind!

    So as not to give the Supreme a chance to further use his spell abilities, Gill struck with her great sword. The ultrodaemon was not the warrior that any nycadaemon is and quickly went down.

    This short battle spawned a riot, as Gill’s supporters quickly attacked those who had supported the ultrodaemon!

    Gill grabbed me, all trussed up, threw me over her shoulder with the bag containing my Sword, Star, and armor, and fled. She outran the outraged mob and when she had sufficient distance, shifted us to Gehenna.

    She knew of a Gate that would lead to Trivana, and while she could not use it I could. Once there I used the last of my spells to bring her to me and we traveled to my home …

  • Writings of the Archmage Ignatz

    Author’s Note: I wrote this during a fit of creativity, planning to use the Demonomicon as the focus for several adventures. I didn’t go through with that plan, although I don’t remember why not.


    The Archmage Ignatz is mostly remembered for being a fool who thought he got the better of a demon prince. To his chagrin, which was short lived, he did not succeed. Ignatz is also remembered for his writings about the use of flowers in making potions.

    Ignatz was born over 2,000 years after the Sack of the Northern Kingdoms, and was believed to be nearly 150 when Jxtl killed him. The destruction of his material body cost Jxtl his position in the Abyss, which took him nearly 800 years to recover. He has been quoted as saying that Ignatz got off FAR too easily!


    Final Diary of the Archmage Ignatz

    And so the demon, Jxtl, left himself vulnerable to my spell. He was encapsulated in the urn and I simply transported him back to my home.

    Once there I picked his brain for magically related information. I little comprehended the import of what he told me, leading to my downfall. Having intelligence near to that of a god, far greater than my own, he quickly understood the exacts of the spell I used to trap him, and set about devising a way to trick me into freeing him.

    Over a period of nearly 50 years he fed me information related to that which might release him, and my own foolish experimentation with that I did not fully understand released the bonds I had so carefully woven.

    He attacked me from surprise, I not realizing I had revoked my own magic. My servitors strove to aid me but he quickly destroyed even the most potent of them. But they did buy me enough time to kills his material body, forcing him to flee. But I overextended myself and will soon perish.

    He will suffer in torment in the Abyss for centuries to come, but will eventually regain his power. In the end he has won, for I will be dust.

    My beloved also suffers a horrid fate, but at least she will survive the centuries. I have prepared, with my last strength, a place for her to rest where she will be safe and may in turn guard my treasures though the centuries to come. Most importantly, I leave a copy of my Demonomicon for her to guard, the other five copies destroyed so they might not fall into evil hands.

    Should any find her resting place I pity them. I have also left terrible guards to end the lives of interlopers.

  • Galafid’s Writings of Rendelshod

    updated 29 October 2006

    These pastiches were intended to give our group a feeling for the history of the First War of the Gods, also called the Wars of Rendelshod and the Sack of the Northern Kingdoms. Using this form let me provide information without too much detail. And since it’s hearsay from 8,000 years ago, the writings may be less than accurate.

    One of my tenets of world building is to not flesh out details until they are needed, as ideas can morph with experience. Plus, anything the PCs have not directly experienced is hearsay and may be wrong. This allows for fixing and molding things as we go.

    It also let me exercise creative writing, which was fun.

    Note: These pastiches are displayed in what is believed to be chronological order. All are attributed to Galafid; yet he supposedly died during the year that followed the Lords of Rendelshod’s defeat at the demon lord Jxtl’s hands.


    Aftermath of the Great Storm

    The Southern Seas are roiled and the corpse of many a creature, both of land and sea, lie dead on the beaches or lost forever in the depths. Our party came near such a fate but a friendly bit of land interposed itself between our ship and the deeps, and we are wrecked but alive on a fruitful shore. Where we be now I know not but those of us knowledgeable of such things believe our position to be the Island of Korpu, somewhere on a northern shore.

    Reaching Rary, northern most of the island of the Southern Kingdoms, I no longer believe possible. Whether they exist any longer, or no, I cannot say. Travel we did, not four hundred miles due south of the point south of Jakith, and there, where two hundred miles travel should have brought us to Rary, we found no land. As noted before the seas were rough, but a ship of our size, while not equal to a dromond, was still able to laugh at such waves.

    I take this time to now record and preserve my account, that such might outlast my pitiful self and be of value to some future generation. I am old and may not survive the coming rainy season, this spring of 6847, nineteen years after the beginning of the Great Wars of Destruction.

    On our eighty-first day out from the point south of Jakith the storm sprang up and put to an end our search for a place of refuge. The winds and high seas pushed us north at an incredible rate. From the First Mate’s calculations of our present location we traveled eleven hundred miles in a day and a half.

    Lost at sea are seventeen of our twenty-nine crew, including our Captain. Out of one hundred twelve passengers seventy-two remain, but seven are expected to die within the week from injuries sustained during our rapid travel. We no longer have a cleric of power to save them, even if our patron gods were accessible to us. Too, if permanent shelters cannot be erected and sufficient quantities of good gathered before Fall, many more shall perish.

    We have food enough to sustain our reduced numbers for three weeks, double that if strict rationing is imposed. Fortunately, fresh water is plentiful for there are three springs in the area. The rainy season will be bad, but some will survive and will be able to raise crops to prevent a second happening of famine. I despair I will not be among them.

    Of the Lords I cannot say. They sent myself and all other servants away some four months past. I speculate that the Great Storm sprang up at the time of a terrible battle between the Lords and the enemies of the Lands of Men. The result I may never know.


    The Doom of the Lords of Rendelshod

    Two centuries past the Lords of Rendelshod still held sway over many a desolate and formerly evil place. Many a king or prince felt envy, but no kingdom had the power to challenge the great Lords. Many a Lord died in the service of his Goddess, Epixenie, but always came another to replace his great predecessor.

    A tragedy it was that their greatness extended itself to their minds, for the truly great have no need of arrogance. Even more unfortunate it was that Epixenie herself drank of the deadly pride that infected us all.

    They battled devils, Greater and Princes, and a many it was they slew. But their short sightedness was their downfall, for they looked not at the dangers of the Abyss. So it was that Jxtl, Demon Prince of Deception, intervened on the behalf of the devils and struck the Goddess down through trickery. And So It Was Her End!

    Now demons, devils, and many evil creatures aligned themselves with the evil kingdoms and the Sack of the Northern Kingdoms began.

    For twenty years the Wars continued, and in that time the Keeps of the Lords of Rendelshod fell, one by one. In the year their last Keep stood unsacked the Lords made their decision. Sending away their lesser members and servants to help the remaining good forces, they left their Keep undefended and traveled to Jxtl to face their doom and avenge the death of their Goddess. Revenge they found not! Only unending doom!

    Defeated they were and doomed to un-Life everlasting. Their Blades were taken ‘way and left with false hope they returned to their homelands and dispersed.

    Jxtl spoke: “Your Blades I return to the land of men. When all are recovered you may try again your luck and then be doomed to an unending fate worse than that has already overtaken you. But before you leave on your separate ways I say this to you (as he held one Blade high): Until this very Blade is found none of the others will reach your hands!”

    And so he dispersed them, but his doom was the trickery that all else about him is, for the Blade remained with him in the Abyss so that the Lords’ torment would never end.

    The ruin of our world is complete. Gone forever is Caradin, the bright kingdom adorning Mount Thunder. Gone is Lepadillia, heart of the Elves, its great forests blasted to splinters and burned. Gone are the warrens of the Dwarves and Gnomes, the Kirik Mountains, shaken and crumbled by Hell. Sunk is the bright land of the Halflings, changed now to a deadly marsh.

    But, too, is destroyed Saracind, the heart of evil, shattered by its own greed, its mountain fastness now known as the Plateau of Death. Where lay horrid Jkith is now the Mithril Mountains, their evil cities shattered and buried. The cities of Rharhiky died in the creation of the Great Sandy Waste, consumption by sand a most proper fate.

    Only untouched are the Valley Elves, denizens of the Valley of the Mystical Mage. In the far frozen north, in a land of steam, this magical place remains as it was. To reach it one must travel past the Shattered Hills, once the Kariks, and travel to the gate …


    Fate of the Lords of Rendelshod

    This I write in the four hundred seventy-first year after the end of the Wars of Rendelshod. I am at the last castle of Rendelshod that still stands. The other seventeen are scattered in pieces or crumbled by ill-used forces of nature. Druids still curse those who would do such.

    My investigation of the burial crypt far below the castle first discovered strong enchantments upon it. I was able to discover that more than one spell has been cast. Good has protected the burial chamber for the former Lords with creatures of the Positive Plane. Evil has protected the eighteen biers of stone.

    The Lords never added those biers, so I know not why, for sure, the reason for their placement. I suspect, but may never prove, that when each Lord recovers his Cleaver he will be forced to rest upon one. Also, when each Cleaver has been found all the Lords are assembled a shift will take place — to the realm of Jxtl.

    Of course, this may never take place, as the Prince of Deception kept the Cleaver that is fated to be the first found. But I know a brave fool stole that fated Blade and escaped Jxtl’s realm. He later lost that Blade but told me the story afore demons caught and punished him.

    Think, I do, that Jxtl prepared for the possibility that the Lords might recover their Cleavers. Even with that Blade upon our Plane the eventuality of retribution is small.

    Searched I have for the other seventeen blades, but none could I find. I hoped that such help might gain the reprieve that the Lords desire and deserve, whether it would or not I shall probably never know. In the past four hundred and seventy-one years I have seen four of the eighteen Lords, and if they are rare, their Cleavers are rarer.


    Teroba Tur, Half-Elven Fighter & Thief

    Recorded by Galafid

    This is a brief account as told by Teroba Tur, a half-elven fighter and thief who raided the demon prince Jxtl’s treasure room. Tur did not survive much past telling this story to Galafid.

    Having cast a Change Self spell I simply walked through the palace of Jxtl, looking like a Type VII demon. I used a quick mind and found his treasure room, which was completely unguarded as no thing would DARE to enter it for fear of his wrath. HA!

    I had an idea of what I wanted, mostly jewelry and gems, things easy to carry. I knew magic deteriorated in that hellish place, so I planned on little, having gone for fame and wealth anyway.

    I changed my mind once inside. I saw the broadsword hanging on the wall, all silvery and gleaming. I HAD to have it!

    That idea changed when I pulled it of the wall. The shock nearly fried me clappers! I still wanted it so I wrapped it in cloth to shield me, grabbed a few items that appeared the most valuable, and lit out of there.

    I was almost back to the gate when the alarm sounded. I made it through by the skin ‘o me teeth. Once back I faded through the city and listened to a thousand people get croaked as a horde of demons poured through the gate. As soon as the coast was clear I got clean out of the city and came here …


    Teroba Tur’s Fate

    This short note was found with other writings attributed to Galafid. However, this one is clearly not one of his — the unidentified author’s writing does not match Galafid’s style of writing, although the piece is believed to have been written between 470 and 480 After the Sack of the Northern Kingdoms (ASNK).

    The thief Teroba Tur rambled an unbelievable tale in a drunken rant. He had much clinkers and was free with drinks, so like the other gats, I slurped free ale.

    But I’s smarter than the other gats — wanting some of that clinkers, I drank little while the others passed out, one by one. It was just Tur and me at the end. He told be a tale that sounded like the boasts of a soused idiot. Anyone with that much clinkers in his pockets had to be stupid to get drunk, especially after flashing it around.

    He bragged he breached the demon lord’s castle — I fears to even write the name, as names have power. Once inside, he stole a great sword and a bunch of easy to carry loot, like the gems he flashed around. Some demon worshiper had opened a gate in one of the Pahkian cities, and Tur snuck through to get to the castle.

    He was so full of it, the whites of his eyes were brown. Ain’t no one gonna do that, go to the Abyss! I didn’t call him a liar and he was drunk enough he didn’t know what I were thinking.

    He crowed that the alarm was sounded just before he got back to the gate, it sounded like bedlam. A horde of demons boiled through the gate. Not slowing down, he stole a horse and rode out of the city like his ass was on fire.

    Maybe he wasn’t so full of it. A gat like him ain’t gonna admit to running. But still?

    As much as he wanted to keep the sword, it was enchanted and didn’t like him. If he touched it without a pad, he got shocked hard. He showed me the scars on his left hand and arm where it looked like he was burned badly. Whatever happened, the wound was fresh, less than two weeks old. Something happened and it didn’t look like fire. Not that I’m an expert or nothing.

    Anyway, he sold the sword and kept riding south, intending to take passage to the Southern Islands. Said he was knew the demons was tracking him.

    Huh! The dumbass spent clinkers like it was water, leaving a trail a blind badger could follow.

    That said, he plunked face down on the table. I grabbed a handful of smaller stones and silver clinkers and took my leave. Enough to stead me for a year or two if I was smart, but not enough that he’d track me down. Figured he’d not wake up for hours and probably wouldn’t know he was short, any how. Not that I was counting on that.

    Months later I heared someone caught up with him early that following morning. The other fellows we drank with were torn apart like sabre cats got ’em, and Tur was shredded from the bottom up. Someone wanted to know something, I thinks. Sure, the guy that told the tale pulled it a bit, but I heared from another guy another story so I believe Tur died hard.

    As much as I thought he was full of crap, I heard that the Pahkian city Dar-El-Kas was sacked about the time Tur said. Word is demons slaughtered all’uns, but ya can’t believe that hooey.

    Also heard some ugly gat was asking about me, a guy that made people scared just to be near him. I thinks I’ll be booking passage to the Southern Islands quick like.