Jxtl, Demon Prince

 Jxtl was the chief demon in charge — while he didn’t rule the entire Abyss, he was strong enough to control some of the most powerful planes. His allies were among the most powerful demon lords, although alliances among demons are not exactly long lasting!

I killed him off once, but decided he was only slightly dead and brought him back for a new campaign. Not for them to fight — just a manipulator in the background to make life interesting.

In my campaign world demon lords are basically demi-gods, possibly verging on lesser gods, so PCs fighting them doesn’t normally happen. But they’re fun to have in background as an enemy the party can’t kill. Gives the party a MUCH needed sense of mortality!

Before starting a new campaign in 2005, I killed Jxtl off again, this time permanently.


Demon Prince

Frequency: unique
No. App.: 1
AC: -3
Move: 90′ (+60′ hop)
Hit Dice: 141 hp (attacks as 20 HD)
% in Lair: 25%
Treasure Type: RST
No. of Attacks: 5
Damage/Attack: 1d4 + acid (x2), 2d4, 3d4 (x2) or by weapon
Special Attacks: hop for triple damage with claws, surprise on 1-5, acid
Special Defenses: +2 weapon to hit
Magic Resistance: 60%
Intelligence: supra-genius
Alignment: Chaotic Evil
Size: L (9′ long as toad or 7′ tall as black elf)
Psionic Ability: 191
Attack/Defense: all/all

Jxtl normally appears as a large toad with two 5′ tails. His skin is red mottled with black and is dry like a lizard’s. Sometimes he appears as a Black Elf of great stature, standing 7′ tall.

In his normal form he attacks with his twin tails for 1d4 points of damage each, and for each hit the creature struck must save vs. Poison or be injected with acid for an additional 1d4+4 points of damage. He also bites for 2d4 points of damage and can claw with his front claws for 3d4 points each.

In addition to his normal move, he can hop for up to an additional 60′. Unless seen before he hops Jxtl surprised on 1-5 and causes triple damage with his claws, which are his only attack that round.

In his Black Elf form he fights with a long sword in one hand and a short sword in the other. His great strength gives him +4 to hit and +8 damage. Jxtl always carries a matched pair of swords, each of which causes and additional 3d4 points of damage from acid on all hits that are 5 over his required hit value, and always on a natural 20.

Jxtl has the following powers available at will and can use one per round: Detect Magic, Know Alignment, Silence 15′ Radius, Charm Person or Monster, Blur, Spectral Forces, and Fear.

The following powers can be used one each per day, one per round: True Seeing, Symbol of Sleep or Stunning, Radiate Hopelessness 25′ Radius, Magic Missile (9 die missile), Improved Invisibility, Chaos, and Gate 1d6 Chasme or Babau demons.

Jxtl is never found alone. There will always be 4d6 killer frogs in attendance, and a 50% chance of 1d3 Type III demons. Occasionally (10%) he will be found in the company of Is’Sel, his mistress and only ally, and her retinue.

Ruling an entire plane in the Abyss, Jxtl is known as the Toad Prince and as the Price of Deception. His word is never to be trusted, and he is an expert in pain and terror, reveling in the torture of innocents. He enjoys magical and biological experimentation, and is responsible for creating some of the most horrific types of demons.

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